Final Project: Character Modeling
06/11/2023 – 27/11/2023
Name: Joan Chiam Zi Woei
Student ID: 0350211
3D Modeling
Final Project: Character Modeling
Instructions:
Module Information Booklet
Process
The character I wanted to model is WALL-E, it is a robot character from the Pixar animated film of the same name, is a remarkable example of effective 3D modeling. WALL-E's 3D model maintains consistency with the character's original design concept. The model retains the charm and personality of the 2D character, translating it effectively into a three-dimensional space.
I started off by searching for the blueprint to use it as my guide.
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| Fig 1.0 Process of making main body |
After cutting out the details using knife tool on a cube shape. The main body was done and I moved on to the eyes and hands.
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| Fig 1.1 Process of building the hand |
Moving on from that, I made a gear and combine it together and then duplicate it to make the wheels.
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| Fig 1.2 Process of making the wheels |
I also added in more components to finish up the wheels.
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| Fig 1.3 Completing the components of the wheels |
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| Fig 1.4 Complete wheel |
After that, I was done with the model so I moved on to texturing. I found some texture provided online so I used UV editing to apply the texture onto the model.
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| Fig 1.5 UV editing process |
Finally, I was done with the final product. I was not sure why I could not apply texture onto the eye part so I had to leave it at that.
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| Fig 1.6 Final Product |









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