Final Project: Character Modeling

06/11/2023 – 27/11/2023 

Name: Joan Chiam Zi Woei 

Student ID: 0350211

3D Modeling

Final Project: Character Modeling


Instructions:

Module Information Booklet


Process 

The character I wanted to model is WALL-E, it is a robot character from the Pixar animated film of the same name, is a remarkable example of effective 3D modeling. WALL-E's 3D model maintains consistency with the character's original design concept. The model retains the charm and personality of the 2D character, translating it effectively into a three-dimensional space.

I started off by searching for the blueprint to use it as my guide. 

Fig 1.0 Process of making main body

After cutting out the details using knife tool on a cube shape. The main body was done and I moved on to the eyes and hands. 

Fig 1.1 Process of building the hand

Moving on from that, I made a gear and combine it together and then duplicate it to make the wheels.
 
Fig 1.2 Process of making the wheels

I also added in more components to finish up the wheels.

Fig 1.3 Completing the components of the wheels

Fig 1.4 Complete wheel 

After that, I was done with the model so I moved on to texturing. I found some texture provided online so I used UV editing to apply the texture onto the model. 

Fig 1.5 UV editing process

Finally, I was done with the final product. I was not sure why I could not apply texture onto the eye part so I had to leave it at that. 

Fig 1.6 Final Product


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