Project 2 : Themed Scene based Modeling

16/10/2023 – 06/11/2023 

Name: Joan Chiam Zi Woei 

Student ID: 0350211

3D Modeling

Project 2 : Themed Scene based Modeling


Instructions:

Module Information Booklet


Process 

Before starting on the assignment , I looked for references that I can use for my themed based room. I wanted a witch/magical themed room so I looked for references. 

My first idea was this but it was way too cramped and too complicated for me so I searched for a more simple reference.
Fig 1.0 Reference image no.1

After browsing for a while, I found this and thought it's quite nice and simple so I wanted to combine both of the references together. 

Fig 1.1 Reference image no.2

With the idea in mind, I started off by setting up the room wall and floor.
Fig 1.2 Room set up 

I used circle and sphere to build a cauldron.

Fig 1.3 Process of making cauldron

After that, I wanted to have smoke coming out from the cauldron by changing the object properties. By doing that and adding in a cube as an area for the smoke along with wind to change the direction to make the smoke more flowy, I was able to create a nice looking cauldron with smoke effect. 

Fig 1.4 Process of making smoke effect

I also build decoration for the room such as books, flower and some plants along with vases.

Fig 1.5 Decorations for the room

After I'm done with all that, I also added in the bigger furniture and objects into the room.

Fig 1.6 Process of adding bigger object into room

Finally, I applied material properties to the objects to make it look nicer. 

Fig 1.7 Finished product on blender


Although I was having a bit of problem which is when I render the image, the two vases would disappear and move itself behind. I could not fix it even though I tried looking into what was the problem. 
Fig 1.8 Finished product rendered image

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