Project 1 : Hard Surface Modeling

03/10/2023 – 16/10/2023 

Name: Joan Chiam Zi Woei 

Student ID: 0350211

3D Modeling

Project 1 : Hard Surface Modeling


Instructions:

Module Information Booklet


Process 

For this assignment, I wanted to make a bot called Boombot which came from the game Valorant. I started off by making the wheel. I was having trouble at first 

Fig 1.0 Process of making the wheel

After that I used cylinder, circle and cube shapes to create the inner component parts of the body. I used circle to create the spring by following a guide online while also using extrude on cylinder to create the screw component.

Fig 1.1 Component of the bot

With that done, I started working on the body of the bot. But before that, I decided to work on the outer shell of the body first by using plane and knife tool to cut out the shapes of it the place them at the correct place.

Fig 1.2 Outer layer of the body

Moving on from that, I was actually struggling a lot from making the body since I wasn't sure where to start from and use which mesh would be more suitable. But I was able to find a tutorial online which helped me a lot. I still had to figure some parts by myself since the only tutorial video I was able to find online was a sped up process video. But I managed to build it by using a cube and changing the shape into the desired shape. 

Fig 1.3 Process of making the main body

With everything done, I moved on to giving the skin to the model. I was able to search up the boombot's texture pack online so I just needed to apply it onto the model. It also took me quite a while to figure out how to apply on the texture but after researching, I managed to apply it onto my model. 

Fig 1.4 Texture pack used

Finally, the boombot was done. 

Fig 1.5 Final Product of Boombot


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